Beyond the Game: Issues with Social Media and Sporting Events

dc.contributor.authorHalliwell, Matthewen_NZ
dc.contributor.authorFreeman, Marken_NZ
dc.date.accessioned2014-12-04T01:19:59Z
dc.date.available2014-12-04T01:19:59Z
dc.date.copyright2014en_NZ
dc.date.issued2014en_NZ
dc.description.abstractSociety today is being transformed through the use of Social Media. While the resulting changes are typically marketed as having positive benefits on society, there is a negative side to Social Networking platform usage. This paper considers the case of Social Networking use for a perceived sports betting incident at Super Bowl XLVIII with boxer Floyd Mayweather, to demonstrate the modified experience during the sporting event for some users as a result of Social Networking. Analysis of the broadcast of negative sentiments associated with inappropriate use and misinformation demonstrates how Social Networking allows opinions and ideas to be spread on a global scale. This paper further illustrates how rumour can lead to ramifications beyond the Social Networking platform. Analysis is conducted through a theoretical framework that reflects the presence of individual users and identifies their behaviour as active participants in the information exchange process.en_NZ
dc.identifier.citationProceedings of the 25th Australasian Conference on Information Systems, 8th - 10th December, Auckland, New Zealand
dc.identifier.isbn978-1-927184-26-4
dc.identifier.urihttps://hdl.handle.net/10292/8050
dc.publisherACIS
dc.rights.accessrightsOpenAccess
dc.titleBeyond the Game: Issues with Social Media and Sporting Eventsen_NZ
dc.typeConference Contribution
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