Designing Virtual Reality Environments for Paramedic Education: MESH360
aut.publication.place | University of South Australia, Adelaide, Australia | en_NZ |
aut.relation.conference | Ascilite2016: 33rd International Conference of Innovation, Practice and Research in the Use of Educational Technologies in Tertiary Education | en_NZ |
aut.relation.endpage | 135 | |
aut.relation.startpage | 125 | |
aut.researcher | Cochrane, Thomas | |
dc.contributor.author | Cochrane, T | en_NZ |
dc.contributor.author | Cook, S | en_NZ |
dc.contributor.author | Aiello, S | en_NZ |
dc.contributor.author | Harrison, D | en_NZ |
dc.contributor.author | Aguayo, C | en_NZ |
dc.contributor.editor | Barker, S | en_NZ |
dc.contributor.editor | Dawson, S | en_NZ |
dc.contributor.editor | Pardo, A | en_NZ |
dc.contributor.editor | Colvin, C | en_NZ |
dc.date.accessioned | 2018-11-19T03:43:34Z | |
dc.date.available | 2018-11-19T03:43:34Z | |
dc.date.copyright | 2016 | en_NZ |
dc.date.issued | 2016 | en_NZ |
dc.description.abstract | This paper outlines the first two stages of a design-based research project that aims to develop more authentic critical care educational simulation experiences and learner-centred pedagogies in paramedicine education. The first two stages involve the exploration of mobile virtual reality (VR) to enhance the learning environment, and the design of prototype solutions for designing immersive scenarios and 360-degree video enhanced critical care simulations. Thus far we have identified a set of design principles that will guide the implementation of the project. These design principles will be modified in light of the subsequent project evaluation stages. | en_NZ |
dc.identifier.citation | In Proceedings ASCILITE 2016, Adelaide, (pp. 125-135). | |
dc.identifier.uri | https://hdl.handle.net/10292/12045 | |
dc.publisher | Ascilite | en_NZ |
dc.relation.uri | http://2016conference.ascilite.org/wp-content/uploads/ascilite2016_cochrane_full_mon_am.pdf | en_NZ |
dc.rights | The author(s) assign a Creative Commons by attribution licence enabling others to distribute, remix, tweak, and build upon their work, even commercially, as long as credit is given to the author(s) for the original creation. | |
dc.rights.accessrights | OpenAccess | en_NZ |
dc.subject | Virtual Reality; Simulation; Paramedicine education; Heutagogy | en_NZ |
dc.title | Designing Virtual Reality Environments for Paramedic Education: MESH360 | en_NZ |
dc.type | Conference Contribution | |
pubs.elements-id | 215099 | |
pubs.organisational-data | /AUT | |
pubs.organisational-data | /AUT/PVC - Learning & Teaching |
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