A DBR Framework for Designing Mobile Virtual Reality Learning Environments
aut.relation.issue | Accepted for Special Issue on Mobile Augmented and Virtual Reality | en_NZ |
aut.relation.journal | Australasian Journal of Educational Technology | en_NZ |
aut.relation.volume | 33 | en_NZ |
aut.researcher | Cochrane, Thomas | |
dc.contributor.author | Cochrane, T | en_NZ |
dc.contributor.author | Cook, S | en_NZ |
dc.contributor.author | Aiello, S | en_NZ |
dc.contributor.author | Christie, D | en_NZ |
dc.contributor.author | Sinfield, D | en_NZ |
dc.contributor.author | Steagall, M | en_NZ |
dc.contributor.author | Aguayo, C | en_NZ |
dc.date.accessioned | 2017-11-30T23:29:56Z | |
dc.date.available | 2017-11-30T23:29:56Z | |
dc.date.copyright | 2017 | en_NZ |
dc.date.issued | 2017 | en_NZ |
dc.description.abstract | This paper proposes a Design Based Research framework for designing mobile virtual reality learning environments. The application of the framework is illustrated by two design-based research projects that aim to develop more authentic educational experiences and learner-centred pedagogies in higher education. The projects highlight the first two stages of the DBR framework, involving the exploration of mobile virtual reality (VR) to enhance the learning environment, and the design of prototype solutions for the different contexts. The design of the projects is guided by a set of design principles identified from the literature. These design principles will be modified in light of the subsequent project evaluation stages. | en_NZ |
dc.identifier.citation | Australasian Journal of Educational Technology, 33(6). doi:https://doi.org/10.14742/ajet.3613 | |
dc.identifier.doi | 10.14742/ajet.3613 | |
dc.identifier.issn | 1449-5554 | en_NZ |
dc.identifier.uri | https://hdl.handle.net/10292/11046 | |
dc.publisher | ASCILITE | en_NZ |
dc.relation.uri | https://ajet.org.au/index.php/AJET/article/view/3613 | |
dc.rights | Copyright in individual articles contained in Australasian Journal of Educational Technology is vested in each of the authors in respect of his or her contributions. Copyright in AJET is vested in ASET (1985-86), AJET Publications (1987-1996), and ASCILITE and ASET (from 1997). No part of AJET may be reprinted or reproduced without permission from the publishers, except that authors (or an author's employer at the time of publication) may make multiple copies of their own articles (subject to identifying each copy as an article which was published originally in AJET). | |
dc.rights.accessrights | OpenAccess | en_NZ |
dc.subject | Virtual Reality Simulation Mobile learning Heutagogy | en_NZ |
dc.title | A DBR Framework for Designing Mobile Virtual Reality Learning Environments | en_NZ |
dc.type | Journal Article | |
pubs.elements-id | 280743 | |
pubs.organisational-data | /AUT | |
pubs.organisational-data | /AUT/Health & Environmental Science | |
pubs.organisational-data | /AUT/Health & Environmental Science/Clinical Sciences | |
pubs.organisational-data | /AUT/PBRF | |
pubs.organisational-data | /AUT/PBRF/PBRF Health and Environmental Sciences | |
pubs.organisational-data | /AUT/PBRF/PBRF Health and Environmental Sciences/HH Clinical Sciences 2018 PBRF | |
pubs.organisational-data | /AUT/PBRF/PBRF Te Ara Poutama | |
pubs.organisational-data | /AUT/PBRF/PBRF Te Ara Poutama/CfLAT | |
pubs.organisational-data | /AUT/PVC - Learning & Teaching |
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